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Projects

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It's Not Just A Projects Page

It's much more. Every story has cultures, locations, and characters which need to interact. Every client has a company,
with expectations and people who rely on them. However you slice it, once a project gets big enough, it's not just a project anymore.

It becomes a world.

This is doubly true as a storyteller, and how I build those worlds. Before beginning my work, I have a specific story in mind, which I make before I even start, and place each animation in that somewhere. Since this is true of all of them, they do, and will, all have their own mini-pages that describe it.

So with that, let me be the first to formally say

Welcome To My Worlds.

A sci-fi set so far after humanity that we aren't even known, an Android everyman investigates a clue about what should be an impossible, mythical Organic being.

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Ever wonder what happens when sound tries to animate? Made from what sounds sound like they're doing, you never know what you'll get with this weird little format.

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In a world where magic is everywhere and Necromancy is just an option, Paul Lennici returns home to threats of war, a defiled corpse, and a death warrant, and must figure out why.

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In this live action departure, a totally normal (don' worry bout it) detective investigates the totally normal (seriously, don' worry 'bout it) murder of his friend.

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That's it for now, but that's not the end of the Projects. Worlds take a while to make, check back often!

If you haven't seen what I'm About, or want to Contact me, feel free to have a look at those too.

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Currently, I'm working on "Grad Tidings," a project of projects where I expand my better college assignments into full-fledged animations. Right now the focus is on "Legacy Of Death," a high fantasy tale with an everyman Necromancer investigating an inter-kingdom mystery. He gets entangled in a world-sized threat, so it must have been a Monday, especially since the Magical Hero Knight, General Reeves, is hot on his heels the whole way.

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After that, I'm looking at "C.L.A.U.D. AR," a sci-fi take on the classic Dracula tale. I've made Dracula a parasitic swarm of high-powered nanites, in a handsome android shape. Draining blood replaces it with nanites, which convert the matter into more of itself from within. It pits the need and inevitability of progress against the threat of unrestrained progress, in a no-holds barred, high-action, deep question asking slugfest.

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This'd take hours to read if I listed all my ideas here, so let's call it there for now, but I'll keep you posted on what I'm up to here.

Dr. Spark is holding a jackhammer, hard at work on the content that's under construction right now!

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